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DLC buildings will be accessible on a new game after loading an old save.Prevented refabbing landing and trade pads while they're in use.
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SURVIVING MARS BELOW AND BEYOND GAMEPLAY UPDATE
Workshifts now properly update while on another map.Fixed issue where cables and pipes were created on the wrong map.Fixed incorrect game over condition when colonists died on Asteroids while there were still alive colonists on Mars or the Underground.Correctly updated pin dialog when transporting RCRover.Added missing icons for pinned surface passage and underground passage.Auto explore of the RC Explorer no longer reveals hidden anomalies.Ancient Artifact spawns the correct amount of drones.Fixed vehicles cannot be transferred through the elevator using right-click.Fixed issue where elevator cargo could not be updated after the initial request.Fixed issue where elevator cargo could get lost if both sides of the elevator requested the same resource.Cave-ins can be reached more easily by drones to clear.The “died in orbit” trigger will activate only if the crew actually dies.Lander rocket now only starts loading drones, rovers, crew and prefabs if everything is available.Lander Rocket now properly loads all drones when launching at the last second as an asteroid goes out of range.Show the Lander Rocket immediately amongst the pinned items on Mars when it does its last second launch as an Asteroid goes out of range.Attention: the fix requires the rebuilding of depots and food production buildings that display broken behaviour! Fixed colonists and drones getting stuck in food stockpiles.
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